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Old 2014-01-09, 08:30 PM   [Ignore Me] #1
Chewy
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NS MBT.


Command center was tonight and as normal, a teaser was flashed.



EDIT-
Adding the TR version of this beast. This is going to happen and I have no idea how it is going to be added. Talk is that it will be something of an alert thing that need you to protect this as part of a convoy.


Last edited by Chewy; 2014-01-12 at 08:42 PM.
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Old 2014-01-09, 08:38 PM   [Ignore Me] #2
Ice
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Re: NS MBT.


Looks neat. A bit similar to the mammoth tank from CnC. Really hope soe will crank out more content this year.
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Old 2014-01-09, 08:46 PM   [Ignore Me] #3
Timealude
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Re: NS MBT.


holy jesus......looks like we got our multi crew tank
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Old 2014-01-09, 09:21 PM   [Ignore Me] #4
stargazer093
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Re: NS MBT.


looks awesome on concept, wonder what in-game model would be like....
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Old 2014-01-09, 09:49 PM   [Ignore Me] #5
Chewy
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Re: NS MBT.


You know those prop cannons in tech plants that are near the cap point?
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Old 2014-01-09, 10:51 PM   [Ignore Me] #6
OCNSethy
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Re: NS MBT.


Hmmm... how many c4 to nuke this one, I wonder
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Old 2014-01-09, 11:16 PM   [Ignore Me] #7
Timealude
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Re: NS MBT.


Originally Posted by OCNSethy View Post
Hmmm... how many c4 to nuke this one, I wonder
4 please~
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Old 2014-01-10, 01:39 AM   [Ignore Me] #8
AThreatToYou
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Re: NS MBT.


That thing looks like it has a number of suspension-of-belief issues.'

A) It looks super-easy to "track" the vehicle, rendering it immobilized. There are no track guards, the tracks are prominently displayed in the front, and to boot there are multiple tracks making it easier hit any one of them. Although I guess it does have redundancy going for it.
B) There's no tread on the tracks. To boot, the tracks look shiny. That thing looks like it would slip around uselessly.
C) There's no suspension supporting the center of mass of the tank, that is, underneath the turret. Sure it would still work, but imagine what recoil would do to it, and how easy it would be for it to get stuck. Also imagine engineering a transmission to handle 6-12 different drive wheels simultaneously in all gears.
D) There's no mudguards on the track. C'mon SOE, even pre-WWII tanks had mudguards.

E) The tank's hull appearance does not lead me to believe this vehicle could possibly have a good armor configuration. You want a minimum of pits and crevices as these create weakspots, not for shots to penetrate but for explosive shockwaves to reverberate.
F) It seems some "mechanics" are showing out of the front of this tank, such as vents. Are you retarded? Do you want them to be able to fire a pistol right into your tank, through this port, through the front?
G) Those rounded "turret" sections on the left and right of the front are just plain stupid. The armor on those is flat; an APDS/APFSDS shell would go right through them.
F) That turret is your average tidbit of sci-fi baggery. That's fine. But my complaint is that there appears to be no mantlet. When the front of the turret is where the guns are, and the front of the turret is always facing the enemy, I don't know when you would not want a thickly armored front turret section. Like a mantlet. At least the gun barrels themselves look armored.

In short, this thing looks retarded. SOE please have your art department research how tanks actually work, and how tank armor actually works. Cause this thing looks like a lightly armored vehicle to me. It makes no effort to have a good armor configuration, so it looks lightly armored and fast.

Sci-fi up a T-54/T-55 with your double-barrels stuff and it'll look better than this....

Last edited by AThreatToYou; 2014-01-10 at 01:45 AM.
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Old 2014-01-10, 02:18 AM   [Ignore Me] #9
almalino
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Re: NS MBT.


And this thing what is it good for? I mean HUGE canon. Will it one hit kill any other MBT including NC Vanguards?

It looks very cool but I cannot yet imagine how it is useful on the battlefield.
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Old 2014-01-10, 02:34 AM   [Ignore Me] #10
Selerox
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Exclamation Re: NS MBT.


I can see myself dreading the sight of this. The thought of one (or, more likely, lots) of these rolling over yonder hill is probably going to trigger a certain level of panic...
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Old 2014-01-10, 05:16 AM   [Ignore Me] #11
ringring
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Re: NS MBT.


Originally Posted by Timealude View Post
holy jesus......looks like we got our multi crew tank
Yea. I like it.

If it's strong, which it looks like it should be, then it needs to be slow to compensate. - Although perhaps even that won't be enough.

It looks great, it looks strong but it needs to have a real weakness somewhere otherwise we'll get a 'return of the BFR's' syndrome.
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Old 2014-01-10, 05:21 AM   [Ignore Me] #12
almalino
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Re: NS MBT.


Originally Posted by ringring View Post
Yea. I like it.

If it's strong, which it looks like it should be, then it needs to be slow to compensate. - Although perhaps even that won't be enough.

It looks great, it looks strong but it needs to have a real weakness somewhere otherwise we'll get a 'return of the BFR's' syndrome.
I liked BF2142 super slow, super protected but not that super overpower tank. To kill it you need to destroy 4 shield generators on the sides first. And tank was not just a normal tank but had a special purpose to allow attackers to reach enemy base using it that otherwise was pretty tough. I guess similar mechanics could be applied here?


Last edited by almalino; 2014-01-10 at 05:23 AM.
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Old 2014-01-10, 06:23 AM   [Ignore Me] #13
Neutral Calypso
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Re: NS MBT.


Guys! How can you be so blind guys? It's MEGATRON! We're doomed!
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Old 2014-01-10, 06:35 AM   [Ignore Me] #14
ringring
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Re: NS MBT.


Originally Posted by almalino View Post
I liked BF2142 super slow, super protected but not that super overpower tank. To kill it you need to destroy 4 shield generators on the sides first. And tank was not just a normal tank but had a special purpose to allow attackers to reach enemy base using it that otherwise was pretty tough. I guess similar mechanics could be applied here?

If it was as powerful as that it seems to me that it would dominate the PS game-world and would indeed be a throwback to the BFR's, perhaps worse.

Imagine that with several normal tanks protecting it.

@AThreatToYou ... yup. but then all of those things you mention are where certs could be spent. FTP means not only new things need to go into the cash shop but also there needs to be reasons to earn certs.

Nevermind what are it's strengths what are it's weaknesses?

Harking back to BRF's in PS1, their weaknesses were
1. They could be EMP'd which would make them move much more slowly and disable firing for a short period - we haven't seen that yet against any vehicle in ps2.
2. They could be OS'd - which we don't have.
3. They required a lot of certs - PS2 does certs differently, I expect these would require a lot of resources but as we've seen PS2 is tank spam central because of the different cert+resource system.
4. ofc another BFR could combat one.

So, I like the idea but I also think there are issues that need to be resolved before it can go in game.
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Last edited by ringring; 2014-01-10 at 06:37 AM.
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Old 2014-01-10, 06:56 AM   [Ignore Me] #15
HereticusXZ
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Re: NS MBT.


Reminds me of the American T28 Super Heavy Tank from near the end of WW2




In comparing this new NS MBT to the BFR, I don't think SOE is blind to the concern of it being OP otherwise we'd have already seen a return of the BFR.

It will be as strong as any MBT, but probably won't be crazy powerful considering it's NS, any Empire can have one and usually NS stuff is well rounded versatile and not specific for any situation.... Prowlers will still Anchor and chip away at a presumably much larger and easier target at long range, Vanguards will still roll up into melee, pop there shields and destroy it's engine block, and the Magrider will chip it away at mid-range and be stupidly hard to hit as they strafe.

Between Engineer AV Turrets, Tank Mines, Lock-Ons, Daltons, Liberator Tank Buster, ESF Rocket Pods, AV MAX weapons, Light-Assault w/ C4 (or any class with C4), Every single player can spawn a heavy with a free rocket launcher and more.... I am pretty sure we won't have a problem at all killing this MBT.

Following the new Esamire base designs into the eventual Amerish revamp or even Hossin - I don't think a new MBT will change the fact that beyond establishing a foothold, ground vehicles or even all vehicles in general have little influence in a facility fight with intimidating giant walls. Indar excluding.

If it's a multi-crew Tank then we probably won't see a stupid mass zerg of them like we do with Faction Specific MBT's and Lightnings. Presuming it's going to be the fabled Multi-Crew Tank myself and other tankers want (and we don't know if it is or not, so this is me guessing) It will be a 3 man Tank then that's 3 maybe 4 NS-MBT's for every 12 man squad, 6 if you ditch a tertiary gunner for more tanks versus the 12 players - 12 MBT's you can pull today.

What I really want to know though is will this NS-MBT have a unique ability like all other MBT's do or will this awesome tank just have a uniquely effective main cannon?

Needless to say I'm optimistic for this new tank, Do Want!

Last edited by HereticusXZ; 2014-01-10 at 07:27 AM.
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