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Old 2003-04-15, 02:57 PM   [Ignore Me] #1
MrVicchio
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Mr.Vicchio's TOP 10 things WRONG with PS, and Sporks reply.


Author Topic: What is currently "wrong" with PS gameplay
MrVicchio
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posted 04-15-2003 04:23 AM user search report post
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1. I think, after a few days with the Beta, I found the first issue, solo play can be very dull. Going out just by yourself just... it gets boring, atleast for me. Course, when you only have an hour at best... its kinda fun to working on a certain area.. like flying skillz.
2. Grief Point System... oh wait, thast being worked on as we speak.... Hope they make it so if you hit a bad guy, and a good guy with the same shot/volley you don't incur GP....

3. The solo hacker taking that base back.. agian.... oh that too is being worked on... hmmm... good.

4. CEP is way slow to gain... nm, that too is being worked on....

5. No artillary or bombers! That is a legitimate complaint I have. I would like to see that in game.

6. Reaver gun sights... Can you move em a bit closer to gether? PLEASE? I have to get WAY too close to hose down infintry, and when you are flying against NC thats just suicide....

7. Pheonix Missiles... uhm... thats a bit unbalancing to give them a human guided missile... cmon, thats a bit over powered yes?

8. HART timer is WAY too long, but thats just me....

9. Instant Action, kinda screwy sometimes... you go to a continent that has like one little battle, not what you were looking for, so you hit again, and end up in teh same respawn tube... thats just annoying.

10. People. People do STUPID things. I watched a guy drop and crash his galaxy loaded with people into 3 Galaxies on the ground last night in sanctuary, and its AMAZING how many vehicle induced deaths scroll across your screen while you are there... Can we get a people free version of the game? Thanks.

Wow, unexpected, but cool!

SporkfirePS
Station Admin
Registered: Jan 2003 posted 04-15-2003 11:47 AM user search report post
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quote:
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1. I think, after a few days with the Beta, I found the first issue, solo play can be very dull. Going out just by yourself just... it gets boring, atleast for me. Course, when you only have an hour at best... its kinda fun to working on a certain area.. like flying skillz.
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The lone-wolf experience is a difficult one to address because people go solo for more than one reason, whether to try and subtly cap unguarded bases or to just participate in the action however they want without having to be managed by a commander. What would you like to do as a loner? What could be improved.

Items 2-7 are all under review. I'll hold off comment until the systems that address these are in place.


quote:
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8. HART timer is WAY too long, but thats just me....
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This is a difficult balance to find. We want to keep HART shuttles and warpgates equally useful without making one overwhelmingly dominant. This is an item that the team is continuing to spend time on.


quote:
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9. Instant Action, kinda screwy sometimes... you go to a continent that has like one little battle, not what you were looking for, so you hit again, and end up in teh same respawn tube... thats just annoying.
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The system behind Instant Action is still being tweaked to put greater consideration on the weight of the battle. It's not enough that battles have occurred there. It will be more important to also consider how heavy the combat is before selecting an Instant Action drop site.


quote:
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10. People. People do STUPID things. I watched a guy drop and crash his galaxy loaded with people into 3 Galaxies on the ground last night in sanctuary, and its AMAZING how many vehicle induced deaths scroll across your screen while you are there... Can we get a people free version of the game? Thanks.
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It's a constant struggle, particularly in MMO's to have to deal with the mistakes of others. The possible range of inconveniences that others can cause is pretty vast. If there are any particulars you'd like to share (Galaxy crash noted), go ahead and spell them out for us. Keep in mind that many of the Grief-related scenarios will be addressed along with the entire Grief system.

Victor Wachter
Community Relations Representative
Many questions can be answered by reading the PlanetSide Game Info and FAQ

http://boards.station.sony.com/ubb/p...ML/005934.html
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Old 2003-04-15, 07:32 PM   [Ignore Me] #2
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I honestly hope they dont' change the grief system too much. I actually disagree with the popular idea of, "If you hit a baddie, goodies dont take damage". It encourages grenade/AE spamming. Your SUPPOSED to watch where your firing, not fire blindly. Also I think HART drops are just right at 15 minutes. About the same travel time as a gal to a 2 continent base without the organization.
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Old 2003-04-15, 07:47 PM   [Ignore Me] #3
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grief system


As in real life you need to be aware of who is around you. I hate dying cause someone wasn't paying attention or just goes off spraying gun fire hoping to take out his/her target.
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Old 2003-04-15, 08:02 PM   [Ignore Me] #4
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Originally posted by Metroid
I honestly hope they dont' change the grief system too much. I actually disagree with the popular idea of, "If you hit a baddie, goodies dont take damage". It encourages grenade/AE spamming. Your SUPPOSED to watch where your firing, not fire blindly. Also I think HART drops are just right at 15 minutes. About the same travel time as a gal to a 2 continent base without the organization.
Well yeah, but there's always the guy who thinks it's funny to run infront of your fire and give you a weap lock...
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Old 2003-04-15, 08:19 PM   [Ignore Me] #5
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See Number 10 on my list.

I agree psrtially with what you say, but I have TOO many instances of IDIOTS running into my fire to get a knife kill to be 1337 to make me have any faith that most gamres have any brain power.
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Old 2003-04-15, 08:48 PM   [Ignore Me] #6
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Originally posted by Shogun
Well yeah, but there's always the guy who thinks it's funny to run infront of your fire and give you a weap lock...
Then stop firing. The game doesn't MAKE you fire. I'm BR14/CR2 and I've yet to pass 200 grief during any of the grief resets, and I almost always get the majority of that from people RAMMING into *MY* galaxy and dieing, therefor giving ME the grief.
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Old 2003-04-15, 08:52 PM   [Ignore Me] #7
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Some times ther is nothing you can do. You have been blessed to not run into these IDITOS, or you hold your fire alot, either way, they are out there, and they are stupid people.
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Old 2003-04-15, 08:58 PM   [Ignore Me] #8
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I'm afraid I don't understand. Your pulling the trigger. How is tehre nothing you can do? I understand an idiot can run infront of your fire, but even fi you KILL said idiot, you wont get 1000+ grief points from it. WHich means you've done more then just hit morons who run in your path.
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Old 2003-04-15, 11:19 PM   [Ignore Me] #9
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Pheonix Missiles


Well if ya say the pheonix should go then so should the cycler(mini-chaingun) and the lasher. I have seen both of those doing insain amounts of damage to others. Now the NC has some powerful stuff, but nothing quite like that. So in my point of view the Pheonix Missiles as the NCs version of a supper weapon, like the Cycler and the lasher...or it could be the lancer, one of those.

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Old 2003-04-15, 11:19 PM   [Ignore Me] #10
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Metriod, not all of us are blessed with your aiming 1337ness.

Some of us go get into the thick of Tower fights, and there is NO WAY you can NOT get a few GP.

Some of us Fly Reavers, and if you are gonna play CAS role, then you WILL get GP... either from Rockets, or the odd gun GP.. I did that twice tonight, and NO clue how....
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Old 2003-04-16, 01:30 AM   [Ignore Me] #11
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one thing I'd like to see is a Parachute system sort of like in BF1942, then again that may also increase the galaxy crashing carnage when people can simply bail out, but what the devs could try is track the vehicle that was just bailed out of if it hits a afriendly unit then throw them some grief points.
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Old 2003-04-16, 03:49 AM   [Ignore Me] #12
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I agree totally about griefing while trying to take towers. I was in a battle tonight with a couple of dozen people on each side of the fight, fighting over a single tower. Which means that we were basically fighting over a set of stairs. Anyone who has played other games with me knows that I hold my fire a lot, and that ff is a personal pet peeve of mine (unless we're just goofing around, then I don't care). But when you are on a stariwell with ten other people, including a couple of maxes, you are going to hit friendlies that want to strafe aross the stairs all the time. If I'm firing my gun and my teammate is only three feet away on my left, I'm going to hit him if he suddenly decides to run to his right. I don't get nearly the grief points that others do from things like this, but you can't place all of the fault on the guy shooting the gun. If you jump out in front of a car in real life, I'm not doing to blame the driver because he was the one pressing the gas.

In such situations, all you can do to not get grief is to not shoot. For example, today a guy in my empire decided to do nothing but strafe left to right across a hallway while we were fighting. I couldn't get a clean shot off because the hallway was narrow, so I didn't fire. After a minute, the guy was finally killed, and I opened up and killed our enemy. Either I could have shot him with ff, or he died because I didn't fire. Either way, in the end, I'm the only one left standing. People are idiots. That's all there is to it.
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Old 2003-04-16, 10:20 AM   [Ignore Me] #13
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When i used the lasher as vanu, it friggin shocked my own people, i got locked down like 10x from a range of 5 minutes to 30 minutes. I didnt hit the people with the actual ball, was just the shock, and thats being fixed - BUT they are workin on the grief system, i personally think it should decay when your offline too, or decay alot faster overall, its like 1 grief point every 10 mins (i dont really know but thats what it seems like) and you get 10-100 grief for hitting someone depending on damage, so thats pretty retarded, even the devs dont like the grief system
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Old 2003-04-16, 10:36 AM   [Ignore Me] #14
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Yes, anybody that has ever tried to take a tower and actually participated in the battle has racked up grief. If you claim otherwise you are a damn dirty liar.

I don't have a problem with the way you get grief. The problem is how slow the grief goes away. Funny though, the other day my friend got weapon lock and we started talking about the grief system, and I mentioned that the grief system would be a whole lot better if it was just left the same but the grief decreased 10 times faster. An hour later the devs said that they changed the grief system to erase grief at a rate 10x that of before. I totally called it :/
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Old 2003-04-16, 10:39 AM   [Ignore Me] #15
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As far as the hart goes, i know it sucks to wait 15 minutes sometimes, but when they had the timer set at 1 minutes, people NEVER used warpgates, and that was when a warpgate would take you whatever continent's warpgate that you wanted to go to. Even when you were on a continent people would recall to the sanctuary just to hop on a HART and drop back on to the same continent because it was easier than getting a vehicle and driving.
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