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Old 2003-04-27, 09:15 PM   [Ignore Me] #1
MrVicchio
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Get it? ITS EXPENSIVE!


Author Topic: Get it? ITS EXPENSIVE.
MrVicchio
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posted 04-26-2003 06:30 AM user search report post
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Here, for all of you trying to explain why pay to play is so dumb, not worth it, or don't get it, a simple example.
24 man server costs on average 120 dollars. You can get them cheaper, but thats the "average" I have found.

Now, multiply the number of players from 24 to 3000 that is 125 times MORE players. Now 125 x 120 = 15,000 for one server. Get the picture? This is an example of WHY a gmae of this magnitutde must be pay-to-play. Simple as that.

This DOES NOT take into account the rest that goes into running an MMO game, its just an example to kinda show hey, it aint cheap.

http://boards.station.sony.com/ubb/p...ML/007140.html
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Old 2003-04-27, 09:17 PM   [Ignore Me] #2
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Yes, $120 if you are renting a server, not running, and i highly doubt SOE will be renting servers...
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Old 2003-04-27, 09:25 PM   [Ignore Me] #3
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Lol, i think he forgot the part of what we pay just to get the game... 50$ * 3000 players = 150.000$...

Not that i complain, they do continous work on the game, so they should get paid. But look at blizzard... They support their multiplayer games on there own servers, yet they dont charge pay to play.

IMO its nearly (not exactly i know) as expensive to run servers for WC3 as it would be to run them for Planetside.

Wonder how Blizzard the all that money
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Old 2003-04-27, 09:31 PM   [Ignore Me] #4
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A company offering official servers for their multiplayer games is not even remotely comparable to running an MMOG.
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Old 2003-04-27, 09:38 PM   [Ignore Me] #5
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Originally posted by Seer
A company offering official servers for their multiplayer games is not even remotely comparable to running an MMOG.
Uhmm how is that so?

U have servers running games for a few thousand players, and you have servers running games for a few thousand players...


On the one server, they are in the same game, on the other they are in 1000...
More strees yes, but 30.000bucks a month more?


And i didnt say i dont wanna pay to play, coz there are alot of other things involved as well... I would aspect alot of more patching and bug fixing from sony, than from blizzard (untill they come out with WOW anyway)
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Old 2003-04-27, 09:55 PM   [Ignore Me] #6
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I'm not sure how many official WCIII servers Blizzard runs, but if they wanted to run WCIII for 3500 people, just one peak time MMOG server, that would be a ludicrous number of official servers. I don't play RTS games, but my impression is that they are run on the host of the game, since they are seldom more than 8 people. They have their meeting service, but that is basically just a cross between IRC and Gamespy. Anyway, how many are they actually running?

Most multiplayer games I have played have had only a handful of official servers--less than 25.
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Old 2003-04-27, 10:40 PM   [Ignore Me] #7
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RandoMTerroR, first of all FPS's and RTS's have far lower player numbers even at peak hours than do popular MMORPG's. Secondly, when running an MMORPG server you need to pay moderators to run them, maintain them, moniter them, for a FPS or RTS you do not.
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Old 2003-04-27, 10:50 PM   [Ignore Me] #8
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please... last time I checked when playing WCIII (or any game like that) when one person lags, you all lag. Blizzard puts up a chat server and sticks a match making script on it and calls it good. come back and cry to me when they actually have 3000 people playing ON THE ACTUALL SERVER, not just some flashy peer-to-peer connector....
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Old 2003-04-27, 11:19 PM   [Ignore Me] #9
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Yeah lots of companies do the same thing blizzard does, like gamespy. It's really cool and all, but it's not comparable since they don't actually host the game like an MMOG company does.
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Old 2003-04-27, 11:30 PM   [Ignore Me] #10
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on these sony servers that run games for 3000 people at a time, what kind of system specs to they have?? do they get access to 100ghz processors and 24gigs of rdram or something? i'm curious what kind of computers it takes to have as much power as they do. and i understand that they're not like regular computers, its like a server farm place probly, but what kind of power do they have?
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Old 2003-04-27, 11:32 PM   [Ignore Me] #11
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No. I would assume they are linux clusters.
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Old 2003-04-28, 12:29 AM   [Ignore Me] #12
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Originally posted by RandoMTerroR
Lol, i think he forgot the part of what we pay just to get the game... 50$ * 3000 players = 150.000$...
Ah so you don't think the programmers, testers, artists and other staff that made the game get paid?

I've seen many ppl say "We're already paying 50$ dammit" or something like that but what they seem to be forgetting is that 50$ is for pre-release expenses not post, it cost a lot of money to actually make the game, it didn't just appear out of thin air.

I still don't understand the complaints anyway, today 10$ is nothing, you go to a movies and you already spent that much at least. So 10$ for a month of video gaming = cheap IMO.
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Old 2003-04-28, 01:15 AM   [Ignore Me] #13
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10 bucks can get you 2-3 meals at McDonalds or a month of gaming....

either McDonalds is high priced food or perhaps we're not paying enough for our monthly gaming....
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Old 2003-04-28, 01:27 AM   [Ignore Me] #14
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I would love someday to get a tour of the massive server farm that hosts Everquest
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Old 2003-04-28, 01:56 AM   [Ignore Me] #15
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you guys are spending more money on fast food each week than you will this game.
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