The Despised Extra Point - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: I died in my sphere of influence.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-05-03, 12:35 AM   [Ignore Me] #1
Pyro212
Private
 
The Despised Extra Point


There is nothing more annoying then planing your character in the cert calculator and discovering when you get everything you want you have a spare points.

Nothing is more annoyign then this wasted point, that made going from BR19 to BR20 pointless.

I think They should add certifications that only cost one point.
These would not be very useful choices. They really wouldn't make that much differnce, but they would allow you to use that wasted point.

Sugestions for 1 point cert:
Anti-Grav Boots (Boots that allow you to jump a bit higher to avoid enemy fire)
Blunt Meelee (Ability to use the butt of your rifle or the handle of your pistol to beat the enemy with)
Prone (Ability to lay down and shoot more accurately)


Do you guys have any other ideas?
Pyro212 is offline  
Reply With Quote
Old 2003-05-03, 01:07 AM   [Ignore Me] #2
TekDragon
Member
Contributor
 
TekDragon's Avatar
 


If they added prone it should be 3-4 certs. That would just make snipers godlike. As for ideas for single cert equipment... hmm...

1. Range locator (allow you to equip a visor that puts a small range finder below your reticule)
2. Movement predictor (puts a light shadow in front of the enemy, showing where the enemy will be, if current speed/direction is maintained, once projectile reaches target)
3. Stabilizer (weapon reticule gets smaller faster while standing or crouching still)
4. Joint enhancer (allows you to jump higher and throw grenades farther)


And my favorite:

5. Det pack (allows you to commit suicide in a sphere of blood and fire)
TekDragon is offline  
Reply With Quote
Old 2003-05-03, 01:13 AM   [Ignore Me] #3
SuperGlue
Corporal
 
SuperGlue's Avatar
 


those are some great ideas Tek
SuperGlue is offline  
Reply With Quote
Old 2003-05-03, 01:58 AM   [Ignore Me] #4
Tieom
Master Sergeant
 


Well... One of the things the Devs want to make sure of is that there is nothing that gives you a DIRECT 'unfair' advantage, i.e. one based on your level, not your skill. So things like increasing health, damage, or aiming ability are out.

So, stabilizer wouldn't go in for sure, maybe not the movement predictor or joint enhancer either.
Just sayin. =|

A few 1 point cert suggestions:
Meteological Training - Shows you what path a storm will take in the next 15 minutes, and gives you a 5 minute auto-warning for storms coming in. "A storm will overrun your current position in 5 minutes."

Bean counter - shows you the exact NTU levels in your bases instead of rounding to tens.

Extended breath holding cert - allows you to walk around underwater longer without dying.

1 point certs should be pretty fricken useless, IMO, and these fit the bill nicely...
__________________
Tieom is offline  
Reply With Quote
Old 2003-05-03, 02:20 AM   [Ignore Me] #5
Hife246
Corporal
 


The Shadow thing would once again help snipers become godly.

On a good note.. Veyr nice ideas and I agree Pyro.. it is har dot get rid of that odd cert point
Hife246 is offline  
Reply With Quote
Old 2003-05-03, 03:02 AM   [Ignore Me] #6
Drex
Sergeant
 


I've thought about this a lot actually. And I was considerring posting something on the beta forums about adding small 1-point certs. I wrote some down somewhere but off the top of my head here are a couple I came up with.

1) Vehicle cammoflauge - Just like real life, a camo-tarp that you throw over your parked vehicle to make it blend in to the surrounding ground. This would be useful when you park your vehicle to go raid a base or tower; or when a galaxy pilot parks his galaxy...Right now galaxies are basically a 1-time use vehicle because they stand out so much that you cannot park one and go fight.

2) Flash-bangs - Grenades that flash and temporarily blind and disorient people. These would be great for indoor combat. Anyone that views the flash would go blind for 5 seconds and their vision would slowly return over the following 5 seconds. These should also cause just as much grief as regular grenades should you be careless with them.

3) Night-vision Goggles - I personally think that night time should become darker in game to give more strategy and realism. Then implement night-vision goggles. Just like Splinter Cell. Also I think that when a facilty's generator is destroyed or when it runs out of NTU's the inside of the facility should be VERY dark with only small emergency lights that run off batteries scatterred around the building. Night-vision goggles would be usefull here as well.

Hrmm maybe I will just go copy and paste this on beta forums now that I have it typed.
__________________
Drex is offline  
Reply With Quote
Old 2003-05-03, 03:48 AM   [Ignore Me] #7
Arktik
Private
 


I too am annoyed by the one cert point left at the end of planning my character, but i agree with tieom that they should be near useless. I want the cert to get rid of the one thing i dont like about this game....the stupid swimming goggles that TR agiles wear. =)
__________________
all your base are belong to my squad cuz we just locked the continent =).
Arktik is offline  
Reply With Quote
Old 2003-05-03, 11:46 AM   [Ignore Me] #8
MrVulcan
Lieutenant Colonel
 
MrVulcan's Avatar
 


IMHO -

1) Vehicle cammoflauge - Part of the game is having your vech hacked or gone, I dont think that this should be in game....
2) Flash-bangs - No way, have you ever played UT with those bloody poision arrows? That is just annoying, and in this game would give you a pure kill combo
3) Night-vision Goggles - This should be an implant

Meteological Training - Good 1 cert thing, it would be nice to know where everything was going....

Extended breath holding cert (AKA: light scuba gear?) - i like this one, would allow for more cool water stuff....

What about a 1 cert run booster so you could increse your running 10% or so but it would be like the max run when you use it (IE: takes a sec to use, no weapons, etc). Would help those stuck w/o a ride.
__________________
Former Commander General Of The Freedom Corp
Grab the next Galaxy to our HQ
Join us!! For Freedom! For Victory! Charge!!!
------------------------------
"All that and a bag of psychedelic mushrooms!"
------------------------------
"Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tire, more hungry. Keep punching."
MrVulcan is offline  
Reply With Quote
Old 2003-05-03, 11:57 AM   [Ignore Me] #9
simba
Major
 


pyro I couldent agree with u more .
there should absolutely be one point certs.
I REALLLLLLLLLLLY think the devs should add theese 1 certs, like 5 1 cert thingies in a patch or somethin.
I really like tieoms suggestions-

meteological training- man I would really love theese things! Great to just pick it up and tell ur squad: its coming a heavy blizzard in 10 minutes!
god damn now a cat just entered my room! brb.
simba is offline  
Reply With Quote
Old 2003-05-03, 12:04 PM   [Ignore Me] #10
simba
Major
 


ok,

bean cert- its okay but it seem to be to expensive.

breath cert- wot would this be good 4?
ya this is 2 expensive also.

and tieom the devs dont want certs that increase damage, health or gives better aim? Then I really wonder why they ever added more than one weapon to the game!
If the devs dont want things that increase thoose things that I said then they dont want certs in this game.

Drex I also agree that nighttime should be much much more darker, it sucks at it is right now imo. And there should be a 2.30 hour cycle imo.
simba is offline  
Reply With Quote
Old 2003-05-03, 12:11 PM   [Ignore Me] #11
simba
Major
 


Originally posted by MrVulcan
IMHO -

f
What about a 1 cert run booster so you could increse your running 10% or so but it would be like the max run when you use it (IE: takes a sec to use, no weapons, etc). Would help those stuck w/o a ride.
I like that 1
simba is offline  
Reply With Quote
Old 2003-05-03, 12:44 PM   [Ignore Me] #12
MrVulcan
Lieutenant Colonel
 
MrVulcan's Avatar
 


Originally posted by simba

Drex I also agree that nighttime should be much much more darker, it sucks at it is right now imo. And there should be a 2.30 hour cycle imo.
yes, it is almost hard to tell when it is night and it does not last long enoguh

I think that there should be night cycles going around the planet like a real planet, so there is night somewhere at all times, with likea 18 hour cycle or something.... just an idea
__________________
Former Commander General Of The Freedom Corp
Grab the next Galaxy to our HQ
Join us!! For Freedom! For Victory! Charge!!!
------------------------------
"All that and a bag of psychedelic mushrooms!"
------------------------------
"Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tire, more hungry. Keep punching."
MrVulcan is offline  
Reply With Quote
Old 2003-05-03, 01:56 PM   [Ignore Me] #13
Tieom
Master Sergeant
 


Originally posted by simba
ok,

bean cert- its okay but it seem to be to expensive.

breath cert- wot would this be good 4?
ya this is 2 expensive also.

and tieom the devs dont want certs that increase damage, health or gives better aim? Then I really wonder why they ever added more than one weapon to the game!
If the devs dont want things that increase thoose things that I said then they dont want certs in this game.
First: Those certs would cost ONE POINT. It does not get any cheaper than that without being free, or something stupid like 0.5 points. The breath-holding cert... well, if you've ever crashed into a lake or driven off a bridge you know that you can't go very far underwater before dying; it would also give you a better chance of survival in case of a water landing, you could jump off bridges to avoid tanks/troops, and you could get across small rivers on foot (Especially with the surge implant).

Second: Think of it like this - if two people with the same weapons, armor and implants fight then the one with the most skill should walk away the winner. Certs that provide increased health, armor, aim, damage, etc. (Direct, stat-based advantages) would make the one with the most stat-boosters win; which is what the Devs have repeatedly said they do not want. Seems like they are willing to bend the rules for implants, but they have limitations on use and number.
__________________

Last edited by Tieom; 2003-05-03 at 02:01 PM.
Tieom is offline  
Reply With Quote
Old 2003-05-03, 02:10 PM   [Ignore Me] #14
simba
Major
 


first: ok didnt knew there was many crashes into lakes, cool then u could really use it. I know theres not anything less than 1, but would it b a problem if it would be lesser than 1? I thought maybe get some more than only better breathing.

second: then the devs shouldent have added certs at all, couse when someone starts playing PS and meets someone who has played for a while but still the one started playing has better skill but only a gauss. The one who has played PS 4 a while have a mini-chaingun but has less skill.
Certs is stat-boosters, more or less.
simba is offline  
Reply With Quote
Old 2003-05-03, 02:12 PM   [Ignore Me] #15
simba
Major
 


Originally posted by MrVulcan
yes, it is almost hard to tell when it is night and it does not last long enoguh

I think that there should be night cycles going around the planet like a real planet, so there is night somewhere at all times, with likea 18 hour cycle or something.... just an idea
lol that sucks, is the "night" 2 hours?
18 hours would be much better than it is now.
simba is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:36 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.