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2003-05-03, 09:34 PM | [Ignore Me] #1 | ||
Private
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Cycler is much better than the pulsar and moderately better than the gauss...thats from what I see and experience.
I pick up a cycler and notice suddenly the entire game gets easier, its a weapon with minimal recoil, very fast firing rate, and deals outstanding dmg at close range, long range it only does armor damage (maybe a little hp damage), but with a 50 bullet clip, you've got more than enough bullets to take down that enemy. This is where the gauss beats the cycler, the gauss hurts at long range. But the gauss shoots much slower, with a bit less accuracy, and then theres the pulsar which I just call the vanu crappy weapon. (I think of it (pulsar) as a gauss that doesnt pierce armor at long range.) Anyhowww... I think the cycler needs tweaking, such as a dmg tweak, or a clip size tweak. I'd also add a little thing about the sweeper shotgun, it does the same dmg as a jackhammer (give or take a few hps) but has 10 less rounds in the clip, I'm not so sure its balancing as it only takes 2 points to get. Just another thread about the opinion of balance within game. What are your opinions?
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So I sat here for 20 seconds pondering some sort of important quote or phrase to put here, and this is all I came up with. |
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2003-05-03, 09:49 PM | [Ignore Me] #2 | ||
Master Sergeant
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Actually i was moderatly disappointed with all the rifles, when i first started playing... But thats properly just me, coming from cs, with one shot kills, hitzones and stuff...
But when i get a gauss in my hands, that just feels way worse than pulsar and cycler, dont know why... The pulsar has great accuracy, and pretty low damage (imo) while the cycler is slightly less accurate, and has a bigger clip size... The gauss... Well i cant make myself use that weapon for more than � a minute at a time... |
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2003-05-03, 09:51 PM | [Ignore Me] #3 | ||
Master Sergeant
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Okay, this is seriously bugging me: They made the Gauss LESS accurate than the cycler? WTF?
Unless of course you are talking about full-auto accuracy, not 'single shot' accuracy. Please tell me the Devs didn't make the cycler more accurate than the gauus at long range with single shots...
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2003-05-03, 10:07 PM | [Ignore Me] #5 | ||
Lightbulb Collector
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I like the Punisher a bit more than the Gauss, to be honest. It's a lot more convenient to fire a plasma grenade behind the rock that the Terran is hiding behind than to wait for him to kill me with his AWP machine gun I mean Cycler.
My 256 RAM comes into play. I have to deal with them out there. They can't get too close. So EAT PLASMA, REDNECK!
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-05-04, 08:56 AM | [Ignore Me] #6 | ||
Sergeant
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cycler has 2 issues that need to be addressed. Its armor punching ability with standard ammo at close range and its COF. Its COF needs to be larger, as in more recoil, and it needs to stop chewing through health at close range when a guy is at full armor. Doing this overpowers it since it spits out bullet so quickly that it SHOULD chew up armor and not health right away. Also since it fires quickly it causes more reticule knock then its counterparts, another thing that needs looking at.
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Does anyone else find it Insultive that we must play on servers named after Vanu scientists? I do. Its a form of subliminal brainwashing to make us all turn into purple spandex wearing zombies |
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2003-05-04, 02:07 PM | [Ignore Me] #8 | ||
The Cycler can fire three bullets before the reticule starts getting bigger and your aim screws up. The Gauss can fire 2 bullets before that happens. However, the Gauss does more damage per bullet than the Cycler. Up close, if the Gauss and Cycler users are both good at shooting, the Gauss will usually win, armor and implants aside, because it will outdamage the Cycler, and the 20 extra rounds the Cycler has won't matter.
As for how big the reticule gets when you start firing, I am not positive, but it can't be any worse than the Cycler. If you start firing a lot with the Cycler, that reticule gets really big, and you will miss a hell of a lot. |
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2003-05-04, 03:44 PM | [Ignore Me] #10 | |||
Second Lieutenant
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I'm not in beta, but it sounds to me that if the gauss is supposed to be a long range assault rifle, it's accuracy should be better then the cycler. |
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2003-05-04, 04:32 PM | [Ignore Me] #11 | ||
Well, what I said was a bit misleading. If all shots are landed, the Gauss will do more damage than the Cycler, and therefore it will take you down faster. However, not many fights involve perfect aim, even at close range, and the fact that the Cycler has 20 more rounds than the Gauss and doesn't do that much less damage means that, yes, it is better than the Gauss in most cases.
I wasn't saying that it's perfectly balanced, only that the Guass does have a bit of an advantage in terms of shot power. Unfortunately for the NC though, that shot power does not always make up for the 20 more rounds the Cycler fires. Anyway, I'll leave you with this: I've seen plenty of kills from a Gauss rifle, and plenty from a Cycler. If there's any balancing to be done, I don't believe it will require drastic measure to even things up. There is an advantage to the Cycler, but it's not a massive, game-breaking advantage like the old Gauss rifle used to be (where it had ungodly accuracy, even when full auto). |
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2003-05-04, 04:33 PM | [Ignore Me] #12 | ||
Contributor Corporal
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In very close combat, you and the enemy strafe left and right and turn around each other, so most of the rounds you fire miss. In medium range combat, you often find more than one enemy around you, and with a Gauss you'll very probably have to reload after the death of the first. And in long lange combat, the Gauss accuracy isn't great, and you can count yourself lucky if half your bullets hit.
So, the clip size has a BIG importance. Also, when you fire in semi automatic mode (fast salvos of 4-5 bullets at once) the Cycler kill faster than the Gauss.
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Soon comes the days all shall be free, Even you, and even me; Soon comes the days all shall die, Surely you, but never I. |
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2003-05-05, 10:39 AM | [Ignore Me] #13 | ||
Sergeant
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I would normally agree about the cycler being the best medium assault gun until recently. During one of the latest patches, the COF or the recoil or damage in general has been adjusted.
I'm not super master gamer, nor some piss poor shooter, but i've been outgunned recently by the punisher. I'm a terran, and I like the cycler, if i can get with in 10 ft, you go down, and down hard. Outside of 10ft, i feel its who ever gets the drop, over medium - long ranges, cycler has lost some of it affectiveness. Part of this is probably user error, but i don't seem to mow people down like i used to with the cycler.
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"Strangers are what Friends are made of." |
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2003-05-05, 12:04 PM | [Ignore Me] #14 | ||
Said it before... will say it agian
I'm good with a cycler... get plenty of kills, most NC (tend to hang on cyssor) The majority of my kills come from taking a knee and calmly tracking and shooting the gauss user who is straffing and jumping. They'll hit me twice, I'll hit them 9-12 times and they die. In a fight where the NC monkey takes a knee and fires it's even money who will win... and 9 times out of 10 it AIN'T ME! I think the difference between to cycler and the gauss is simply a case of the cycler being slightly more noob friendly. Think of it as a PARA in CS. While the gauss requires much more control and discipline to use. On the other server where I play NC, with a little control and skill I OWN TR almost every time. I think whining about the Gauss is just an institution now, and few people look at the reality of it. Just my opinion! PAX
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The only real test of Courage is the last! |
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2003-05-05, 12:34 PM | [Ignore Me] #15 | ||
Corporal
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Yet everyone still agrees that the Pulsar sucks, and its AP rounds are broken.
The pulsar needs increased velocity, increased AP damage. Thats it. It's a fine weapon and nice clip size etc but its projectiles are too slow. Anyway I have 2 Gauss' and 5 Cyclers in my locker (as a Vanu) along with a TR Minigun for when I get Heavy Assault. It shows what weapons are best when you have 50% or more of experienced Vany players (the guys I squad with) looting and using TR weapons more than their own specialized weapons. personally at this point I would be fine with giving EVERY faction rifle the exact same CoF, clip size, damage, etc. Make them identical and let the skill of the shooters determine the fight. I know this would take alot of flavor out of the game but the current system leaves bad taste in my mouth. As it is I can get the drop on a TR with my Pulsar at close range and I will still go down when he turns and starts firing. |
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