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Old 2003-05-08, 04:54 PM   [Ignore Me] #1
MuadDib
Staff Sergeant
 
Most needed role?


Hi I'm waiting for the beta to download as I post this. Wiating for it to download I am wondering something. Which roles are needed the most yet people shun it's because it's: boring, stupid, hard. I wish to know this becuase I want to help fill these roles.
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Old 2003-05-08, 04:56 PM   [Ignore Me] #2
SpacemanSpiff
First Sergeant
 
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That's mighty admirable of you. But everyone seems to be doing just about everything. Just one of the many reasons why I love this game so much. Just do what you think is fun. Experimentation is great... just like in bed... errr... I mean Planetside.
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Old 2003-05-08, 05:01 PM   [Ignore Me] #3
MuadDib
Staff Sergeant
 


Great to know! In most games I get stuck with the "boring" jobs. i.e. Mg ammo supply (Day of Defeat), Defensive Engineer (Battlefield 1942), Base monkey (Natural Selection). Grea to know that every job is appreciated and not skiped over becuase you might spend 2 mintues way from combat, although it look like I be the lead driver in an ANT convoy though....
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Old 2003-05-08, 05:04 PM   [Ignore Me] #4
AcidCat
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You'll find that there aren't really any 'roles' unless you decide to make one. In other words, even halfway through the leveling process, you'll have enough certs to do many different things, so there is no true specialization.
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Old 2003-05-08, 05:06 PM   [Ignore Me] #5
simba
Major
 


wot ive heard- medics and engs
im gonna b a medic if its fuun
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Old 2003-05-08, 05:07 PM   [Ignore Me] #6
Jarlo
Second Lieutenant
 


I would say medics are the least played & used, but I have noticed more and more as people learn the game better.
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Old 2003-05-08, 05:08 PM   [Ignore Me] #7
simba
Major
 


Originally posted by AcidCat
You'll find that there aren't really any 'roles' unless you decide to make one. In other words, even halfway through the leveling process, you'll have enough certs to do many different things, so there is no true specialization.
thats wot I thought, many have said, "u dont have certs 4 everything so u have 2 specialize".
I didnt knew wot they ment since to b a medic u only need certs for 5 points+ maybe a weapon and armour, so 2 b a medic u only need 10 cert points MAX.
3 reinforced
3 basic medic
2 advanced medic
2 medium assault.
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Old 2003-05-08, 05:09 PM   [Ignore Me] #8
Shoddy
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Don't be a medic unless you are in a strongly organized outfit or you are a masochist. It's hard to be useful as a medic it seems.

Before you cert in a non-combat role (Galaxy, engineering, hacking, etc), get a combat cert or two to help you earn experience quickly.
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Old 2003-05-08, 05:10 PM   [Ignore Me] #9
LeonStrike
Corporal
 
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Hmmm..... medics and engineers can SOMETIMES be uselsess when all the n00bs run around and don't sit still when you try to heal/repair them. Also, many people don't wait fir adv. medics to revive them. Medics and engineers can be extremly rewrding when you are in a squad who knos you will heal them and repair them, and they will love you. Medics/engineers aren't shunned or the least filled occupation, (well, maybe) it's just that some people don't know how to sit still, and not release. Anyother thing, you can be an adv medic and cmbat engineer and still be able to use a chaingun, its not like once you're a medic, all you can carry is a heal pack thinger and a pistol.

EDIT: Actually, engineers are more usful then medics right now, people actually LISTEN to them, lol. To lazy to take out all the stuff in post about engineers
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Old 2003-05-08, 05:18 PM   [Ignore Me] #10
Revenant
First Sergeant
 
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Aren't scouts a really ignored role?


Oh, and off-topic, to {}Muad'Dib{}:
Do you play Jedi Knight 2? And if so, under the name Muad'Dib??

Because I was owning a guy last night in the "HuntingWabbits" FFA server
I play under the name |Ghost|
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Old 2003-05-08, 05:20 PM   [Ignore Me] #11
Happy lil Elf
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Colonel
 
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AMS, can never have too may AMSs /nod
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Old 2003-05-08, 05:25 PM   [Ignore Me] #12
MuadDib
Staff Sergeant
 


Naw have to save up for Planetside. And I play under the name {}Muad'Dib{} because I kinda use for everything. And it prevent me from being Muad'Dib(2) which is one of my biggest pet peves.

Anyways back on topic....

Thanks for the response guys! It make me feel good that I won't the the whipping boy in this gamelike like I am in so many other ones! And scouting sounds like a cool role. Infiltration suit on a wraith reporting the position of an enemy armored column for a squaren of reavers....
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Old 2003-05-08, 05:26 PM   [Ignore Me] #13
AcidCat
Staff Sergeant
 
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Yes if you're going to get a skill Engineering is easily the most useful.

- heal your own armor
- heal allies armor (MAX units will love you)
- Repair vehicles
- Repair Generator (HUGE plus)
- Repair consoles (sometimes this is a real lifesaver)

Medic ... can only heal health.

Hacking ... only speeds up an ability everyone already has (and ya you can hack med terminals, not a big deal)

Of course the advanced in these skills is a different matter (medic still sucks), but clearly Engineering is the best way to spend 3 certs if you want a skill.
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Old 2003-05-08, 05:45 PM   [Ignore Me] #14
simba
Major
 


acid, medics can also revive teammates, its invaluable in outfits.
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Old 2003-05-08, 05:58 PM   [Ignore Me] #15
AcidCat
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I was mainly comparing the basic abilities, not advanced. I think investing 5 certs to be able to revive is a huge waste, personally.
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