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2003-05-14, 05:18 PM | [Ignore Me] #1 | ||
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Sony had a pretty nice booth up. EQ2 looks good as do the other games show casing there.
I stopped by the Planetside booth and I bring you some good and unfortunately some bad news. - Naval Warfare is definitely going to happen, it's just a matter of when. There will be bases near water that can be captured from a water incursion. Apparently there will be attack ships as well as ships that can deploy troops. Hover craft like structures. - Some bases are going to get redesigned, there will be some better base defense structures up. The guy I spoke to (Forgot his name) said that bases will get a defensive overall, and maybe mini turrets in the base. Not definite though. - New types of Aircraft and Weapons are on the board, some that don't necessarily kill your opponent. He wouldn't exactly elaborate on what that meant. - Command structure 1-5 may get a slight redesign. Espically 3-5. - New continents are definitely going to be in the works, unfortunately this will be more of an expansion within the next 10-12 months. So don't hold your breath anytime soon for new places to capture. - Weapon balancing is still taken place. I specifically asked about the DC MAX and he felt it was fine actually. I disagreeded of course, but, he explained to me he actually felt the terrans were a somewhat weak empire. I was baffelled by the comment and got a little perturbed. If this is the current line of thinking, I question if they are still going to balance things correctly. Now for the bad news. - The experience system isn't really going to change that much. Apparently the base system you see now is it, it will get slightly refined but you won't be seeing that many gains. Gains meaning actual experience earned. You won't ever gain more than 1800 EXP points on a base cap, ever. And the average gains would be between 300-500 EXP/CEP. I was a little dismayed to hear this. - I asked about bases all being the same. IE- Same design and such. They won't be changed anytime soon, this is something towards an expansion. New types of bases, IE- Not cosmetic, but how they function isn't on the drawing board. Which is disapointing considering there is so much more they could do. - Zerging. Can't do much about zerging, it's up to the players how they play. That was pretty much it on that. - Towers- I asked him if towers were going to be looked at in the future. He said probably not, they are an intergrel part of the base/game design. That's pretty much it as of now. Ask away BTW, apparently once you hit BR14, they have double levels so to speak. It's going to be implemented at retail. Anyone here play EQ? They had these things called hell levels where it would take Double experience to get through a particular level. This looks like it may cross over to PS which is unfortunate. But only after BR14. Last edited by RottenPeanuts; 2003-05-14 at 05:26 PM. |
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2003-05-14, 05:43 PM | [Ignore Me] #6 | ||||
Second Lieutenant
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Hmm weird this guys says things directly opposite of what the devs say regarding exp and such.
And from TWIST
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2003-05-14, 05:46 PM | [Ignore Me] #7 | ||
Major General
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additional info for e3ish rumors: http://www.planetside-universe.com/f...&threadid=8810
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2003-05-14, 05:52 PM | [Ignore Me] #8 | |||
Registered User
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2003-05-14, 06:48 PM | [Ignore Me] #11 | ||
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Lowering the amount of experience you get for base caps sounds fine. Same with "hell levels". That just means you wont max out your character in a week (not counting those crazy people who will play for a week non-stop).
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www.antimatrix.net "Put as much power as you can into a single shot. Cause most of the time, thats all you get." -Me |
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2003-05-14, 07:00 PM | [Ignore Me] #12 | ||||||
Master Sergeant
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I'll still be buying, but this isn't encouraging... |
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