Weather effects? Is day & night realtime or no? - PlanetSide Universe
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Old 2002-12-19, 05:36 PM   [Ignore Me] #1
Sandtaco
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Weather effects? Is day & night realtime or no?


This might take up too much room, and slow the game down. But it could be helpful, like a someone in a stealth suit would be asier to see, because the rain was landing on them or something. I also found that weather effects can ruin the game, so can pitchblack night time Oh, and also is the game in real time? Like when it's 3 pm its daytime, but when its 3 a.m. its night time... just an idea, this would make it cool and encourage players to play at different times.
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Old 2002-12-19, 05:38 PM   [Ignore Me] #2
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but people will be playing in different time zones all over the world so it wouldn't work. pluss the devs said that night time wouldn't last that long, maybe an hour or two
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Old 2002-12-19, 05:42 PM   [Ignore Me] #3
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Originally posted by snipe
but people will be playing in different time zones all over the world so it wouldn't work.
maybe, but server positions are relative to the player's area except in certain circumstances.
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Old 2002-12-19, 05:44 PM   [Ignore Me] #4
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Exactly, you would be playing in the server for your area. So you would basically be in the same time zone for everybody else. Give or take an hour or so.
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Old 2002-12-19, 05:44 PM   [Ignore Me] #5
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or maybe planetside can have its own clock
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Old 2002-12-19, 05:44 PM   [Ignore Me] #6
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I hope they are not real time. I have to work for a living, and I hate to play this game in the dark every single time I played it.
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Old 2002-12-19, 05:50 PM   [Ignore Me] #7
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Yeah, you're right. Around the time PS comes out I'd be playing at night too Damn baseball
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Old 2002-12-19, 05:56 PM   [Ignore Me] #8
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I think it would be fun to play at night... but not all the time. I get home pretty late as well and that would suck. You could always play into the wee hours of the morning and it should be day time by then...
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Old 2002-12-19, 05:57 PM   [Ignore Me] #9
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That's for the Weekends
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Old 2002-12-19, 05:59 PM   [Ignore Me] #10
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I predict many sleepless weekends when this game comes out. OMG I'm an admiral now! all my work has paid off
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Old 2002-12-19, 06:03 PM   [Ignore Me] #11
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does anyone think that PS having 3 hours of day, then 6 hours of day ect....
will work?
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Old 2002-12-19, 06:04 PM   [Ignore Me] #12
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so... 9 hrs of day?
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Old 2002-12-19, 06:25 PM   [Ignore Me] #13
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8 is more round 4 day 4 night. you could fit it into the idea that you can get 3 auraxis days out of 1 earth day. damn i feel like a startrek edit:geek saying that.

Last edited by diluted; 2002-12-19 at 06:29 PM.
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Old 2002-12-19, 06:28 PM   [Ignore Me] #14
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:O:
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Old 2002-12-19, 06:43 PM   [Ignore Me] #15
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I think it would be cool if different continents were in different time zones. That would create a scenario where you could have a realtime clock and still not be stuck in the same day/night cycle at your regular playing time.

A simple 2:1 compression would work too, or even 1:2 so you have 24 hours light, 24 hours dark. But the day/night cycle is an extra-low priority for me, I just want to get my hands on the game.
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