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View Poll Results: Hardest type to be? | |||
Grunt | 21 | 25.30% | |
Support | 12 | 14.46% | |
Pilot | 11 | 13.25% | |
MAX | 3 | 3.61% | |
tanker | 3 | 3.61% | |
stealther | 26 | 31.33% | |
other | 7 | 8.43% | |
Voters: 83. You may not vote on this poll |
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2003-06-01, 07:19 AM | [Ignore Me] #1 | ||
Banned
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This is a poll about the most skill needed. This is Grunt, support, pilot, MAX, tanker, stealther, or....other...
Grunts are normally in Reinforced and are the most important part of the battle, they cn be anything and still have a good amount of firepower and can have some support roles like engy with them for when it's needed Support, engy, hacker or medic with minimal weapons, these guys don't fight, they run around doing stuff like healing and such Pilots are either dropping off troops in a Gal or in a Reaver, mosquitos could be used, but only by an idiot or someone who can't get his Reaver for some reason. Take out tanks and piss off the Grunts. MAXes are the big guns with major firepower for what they can do. They aren't as versatile as grunts and can easily be taken out by a Grunt with AV from range but they cn single handedly hold a CC from a squad of grunts sometimes. Tankers drive around in their tanks and just blow shit up. Run over some infantry and let the gunner do his work. stealthers are normally teh l33t n|nj4 h4x0rZ. They often can be helpful in causing problems for infantry not prepared or trying to hack a CC when the defenders are twidling their thumbs or off in a major battle. Other are things I couldn't think of. |
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2003-06-01, 08:30 AM | [Ignore Me] #3 | ||
Master Sergeant
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I'm a grunt by nature and by heart. But I wanted to know what the fuss was with the infil armor. Trying it out for one day was enough to know I wasn't skilled enough or even patient enough to learn the skills to be a good infil. There's a crapload of stupid infils out there. But if you're a really good one, you're a better player than me.
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2003-06-01, 10:01 AM | [Ignore Me] #4 | ||
Sergeant Major
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...wheres the commander option?
I think stealthers have the most skill required, im a grunt and i love to blow them to pieces when i turn on darklight vision!
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[ Admin removed by 9mm ] The only true thug left, i merc ni**as cuz they all seem like skirts, while i flirt, with danger ur at home, living comfortably, in the beggining couldnt afford a computer, but now im living like im a millionair, buyin' things, that u only have in ur dreams, maybe its cuz i made it out alive, im outy alright, and this is for u, the real PSU, i still love u, but what happened, u guys got a bunch of asses, in ur ranks, now ur forums are full of Sh*t |
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2003-06-01, 12:49 PM | [Ignore Me] #5 | ||
Corporal
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hey, my first post. i hope i wont regret this...
anyway, being a stealther is probably alot harder than any other job cuz you cant carry any weapons, only REK. and if youre escort dies, if you even have one, youre screwed. and its not that hard to miss them if you are paying attention. they are weak in every way. |
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2003-06-01, 01:05 PM | [Ignore Me] #6 | ||
Private
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What about us snipers? Don't we get our own category?
It can be a pain taking out more than 3 guys before then send aircraft out which are difficult to defend against. Plus, nearly impossible to get another sniper to head out with you so that you can coordinate two bolts at the same time. Any type of vehicle, max, or infantry in a building then pwn you royally since you are reduced to pistol use. |
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2003-06-01, 01:50 PM | [Ignore Me] #7 | ||
no if u got Reinforced and have your assualt rifle on secondary i am looking at gettin the cert when i get the reinforced or mebe ill just get it now since i dont really like chaingun (its ok but everyone goes after you then)
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Thanks to Eine for my awesome sig |
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2003-06-01, 02:40 PM | [Ignore Me] #8 | ||
Cloaker is the hardest, hands down. Thats why I play one. There is nothing as nerve racking as being in the middle of some 30 odd enemies. Being a grunt consists of running and gunning and sometimes repairing and hacking. A cloaker has to know when to move, and when to stay still. When to attack and when to let an easy kill go to waist. We always have to be on the lookout for Darklight. I have seen alot of people who play a cloaker without skill, it is very easy to tell. They usualy last no more than a few seconds in battle.
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2003-06-01, 03:36 PM | [Ignore Me] #9 | ||
I'd say grunts. Infiltrators going into a cap with 30 guys there has very little to do with skill. If one turns on darklight, you're dead. Therefore, it has more to do with luck than it does with skill. For a grunt to really make a difference, he has to stay alive. Infiltrators have the luxury of lobbing grenades or running up to a guy with an AMP, but infantry (at least, TR infantry) have to move through dozens and dozens of Lancers, Lashers, Jackhammers, and sniper rifles to kill the enemy (with a Cycler, because the Mini-chaingun sucks). Being successful as a grunt takes a lot of skill in both using weapons, using implants, using equipment like medkits, and overall battlefield tactics (using cover, approaching from different directions, etc). Based on my experience as both a grunt and an infiltrator, I am sure that being a grunt takes more skill.
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2003-06-01, 04:08 PM | [Ignore Me] #10 | ||||||
Last edited by Jaged; 2003-06-01 at 04:21 PM. |
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2003-06-01, 04:38 PM | [Ignore Me] #11 | ||||||
Although I will admit fully that an NC grunt with a Jackhammer takes far less skill in killing than even an infiltrator circle-strafing his target with an AMP.
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2003-06-01, 05:00 PM | [Ignore Me] #12 | ||
Lieutenant General
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I'd have to say support simple because you get no BEP and you run around a lot helping others. It's one of the most vital roles but the most unnoticed.(the guy who just shot down the reaver is usually congratulated more than the hacker who hack the term or the engy who repaired the v-pad)
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2003-06-01, 06:39 PM | [Ignore Me] #13 | |||
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