SmokeJumper on AGN June 19! - PlanetSide Universe
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Old 2003-06-04, 02:26 PM   [Ignore Me] #1
Hamma
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SmokeJumper on AGN June 19!


SmokeJumper will be sitting down with the AGN on June 19 for another interview!

http://www.planetside-universe.com/?newsid=361

Please post any comments, suggestions, or anything you would like to hear in this thread!
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Old 2003-06-04, 02:28 PM   [Ignore Me] #2
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1st

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Old 2003-06-04, 02:30 PM   [Ignore Me] #3
PR24
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I have a question:

Will each empire have there own specific bases at some point down the line?

For example the Vanu had towers thet where specific their empire.
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Old 2003-06-04, 02:30 PM   [Ignore Me] #4
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Can't wait..I hope we hear about some cool new stuff
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Old 2003-06-04, 02:30 PM   [Ignore Me] #5
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Originally posted by Squeeky
1st

Go back to the SWG boards you traitor!
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Old 2003-06-04, 02:33 PM   [Ignore Me] #6
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Originally posted by Sputty
Go back to the SWG boards you traitor!
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Old 2003-06-04, 02:37 PM   [Ignore Me] #7
PR24
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Originally posted by Sputty
Go back to the SWG boards you traitor!
Heh never thought about that. He does not play PS anymore
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Old 2003-06-04, 02:39 PM   [Ignore Me] #8
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I can speak for myself. I wanted to beta test SWG. I did, and i will continue too. I will also continue to play PS, I have 2 characters with BR 5 or above. I have played plenty
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Old 2003-06-04, 02:44 PM   [Ignore Me] #9
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Originally posted by Squeeky
I can speak for myself. I wanted to beta test SWG. I did, and i will continue too. I will also continue to play PS, I have 2 characters with BR 5 or above. I have played plenty


I thought you left PS, I have only seen you once.
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Old 2003-06-04, 03:11 PM   [Ignore Me] #10
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- Any plans in the near future for more empire specific vehicles? What about weapons?

- Any plans to change the Reaver or do you hope the Skyguard will help reduce the large number of Reaver units?

- Any plans to add more implants in the near future?

That's all for now.
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Old 2003-06-04, 03:46 PM   [Ignore Me] #11
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I'd like to know what they plan to do about the defense problems both the layout of the bases (easy back doors) and the NTU system (large scale defense = instant ticket to nuetral base) cause.

I'd also like to know if the NTU system in it's current form is working as well or how they initially envisioned it.
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Old 2003-06-04, 04:03 PM   [Ignore Me] #12
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Do they have any ideas for fixing the long lines at vehicle pads?

If so can you tell us more?
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Old 2003-06-04, 04:58 PM   [Ignore Me] #13
Squick
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Are non-xp rewards being planed for a soon implimentation?
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Old 2003-06-04, 05:04 PM   [Ignore Me] #14
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Here's a nice, mild subject I'm sure he'll be happy to field...

"Players are still reporting several instances of lag issues. What is the current status of server latency? What is the PS dev team doing to remedy these stability issues?"

Things are getting BETTER, especially with the last few patches, but they need to improve even more. I'm interested to hear what he's gotta say about it.
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Old 2003-06-04, 05:13 PM   [Ignore Me] #15
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By the time we do this interview they will have implemented the new netcode he spoke of in the producers letter. Lets hope we dont need to ask any lag questions
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