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2003-06-08, 09:37 PM | [Ignore Me] #1 | ||
Registered User
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Ok first of all I don't want a nerf on anything. so dont say i do. Basically what i wanted to say is that IMO the VS and TR Heavy assault weapons require a lot more skill than the NC weapon, the jackhammer. Vs especially, becuz the bullets move soooo slow its hard to hit someone. The jackhammer is a tribareled shotgun, meaning it fires a wide range of shots, dealing high damage. You basically have to be facing the completely opposite way to miss a target with one. I would just like to improve the other two HA weapons a lil in the following ways, just so they can be nearly equal.
For TR tighten the CoF just a tad. For Lasher (VS) maybe increase the speed of the bullets a little. Now i can kinda see the compensation on the TR/NC part. I've noticed that its really hard to take out a max with the jackhammer even with armor bullets, while i can take one out with the chaingun armor bullets in abuot 70 shots, (goes fast with the chaingun) but still i think its a lil unbalanced. |
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2003-06-08, 11:23 PM | [Ignore Me] #3 | ||
Second Lieutenant
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Lasher is deadly by knowing where the target's gonna break to. Fire one shot directly at them, then lead them on both sides, so if they move away from the first one, they get nailed by another. It's very deadly against laggers, and extremely nasty in close close quarters.
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2003-06-09, 01:15 AM | [Ignore Me] #6 | ||
Lieutenant General
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Definatley. I mean with the jackhammer, in close quarters im a vs/tr crazy killer. But in outside battles uggg
Ill see a tr on a hill firing at me with a cycler, and the shots are pretty accurate. I fire back obviously not doing much because the bullets are all missing him. So ill run up the hill firing jamming the F1 key, and by time i reach the top of the hill im almost dead. Yuck
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2003-06-09, 02:48 AM | [Ignore Me] #7 | |||
Sergeant
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Anyway, I dunno about the VS HA weapon, but im quite positive that the TR HA needs to have its COF tightned up. Its too large, right now the Chainguns COF is not that much better than an AMP. Last edited by Ducimus; 2003-06-09 at 02:50 AM. |
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2003-06-09, 10:37 AM | [Ignore Me] #11 | ||
Registered User
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Ummm... you cannot just 'spray' and kill with the hammer. You have to aim, and aim well, or you will be fried against anyone with reasonable skill.
Hell, several times last night I was ripped apart by a chaingunner at point blank range just because I missed one shot. |
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2003-06-09, 10:48 AM | [Ignore Me] #12 | ||
Sergeant
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Any1 that dont like the lasher projectile speeds now are sure lucky they didnt use it in beta you could just move out of the way of the shots only getting the lashy bit
The lasher is fine atm imo Chaingun is utterly useless at anything other than 3mm away but so is the jackhammer..so.... The Hvy Assualt class is probbally the most balanced class |
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2003-06-09, 11:21 AM | [Ignore Me] #14 | ||
Second Lieutenant
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Thanks for the constructive post Kidriot...
I play NC and VS and trust me the jackhammer is much more forgiving on Lag. Once you are in close where it is most effective at least. Nothing beats the fun of NC Scattercannon max though, ooooo the carnage!! |
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