Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Do not take internally
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: What do you expect Liberator to be? | |||
Battlefield-style Helicopter | 10 | 15.38% | |
Specter-like Gunship | 42 | 64.62% | |
Buffed up version of the ES fighters | 0 | 0% | |
Combination of the above | 6 | 9.23% | |
Other | 7 | 10.77% | |
Voters: 65. You may not vote on this poll |
|
Thread Tools | Search this Thread | Display Modes |
2012-02-10, 04:17 PM | [Ignore Me] #18 | |||
Major
|
They told us pretty directly what it was going to be, what it is able to do. So I'm not trying to shit on your thread or anything, but speculating about something we already know seems a little pointless. |
|||
|
2012-02-10, 04:28 PM | [Ignore Me] #19 | |||
Incidentally, I actually hope that aircraft can't just hover so easily and bombard targets. Strafing runs are cooler than camping doorways. |
||||
|
2012-02-10, 05:46 PM | [Ignore Me] #20 | ||
That's the example of a trend very disliked by me. You're too limited to what you believe was said, refusing to take a different angle, denying the same ability to others. Specifically, you are saying that this thread has no point. But why should we stop right now because you said to What you're doing my friend, is called trolling. Please refrain from it.
|
|||
|
2012-02-10, 06:52 PM | [Ignore Me] #21 | ||
Lieutenant Colonel
|
I went with other. I went through a lot of confusion about how exactly they were setting it up, but after hearing them describe the firing arcs in that broadcast I think I understand what they've done and why.
The nose and tailgun remain largely the same, although the tailgun may be more modular and useful (I hope). The bombs have been replaced by a cannon, but the firing arc hasn't changed that significantly. I anticipate that the clip size, fire rate, and RoF will also be pretty familiar. As far as the pilot is concerned it actually changes rather little. I think the closest approximation would actually be the old Lib. You can attack from high altitude and give your gunner a good field of fire at the expense of time to target, or you can perform low altitude strafing runs and lay down a line of death with little warning with the risk of taking heavier fire. |
||
|
2012-02-10, 07:22 PM | [Ignore Me] #22 | ||
Last lib skill should be a Nuke. Gets rid of all ammo, and defenses, and lowers armour. But you get to drap a Nuke on an area, maybe with enough of a time delay that everyone knows its coming so they can leave.
Could add some interesting gameplay with attackers trying to make sure a defensless Lib delivers its payload. |
|||
|
2012-02-10, 07:30 PM | [Ignore Me] #23 | |||
Staff Sergeant
|
Bettaaaaaa! |
|||
|
|
Bookmarks |
|
|