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Old 2013-03-05, 06:49 PM   [Ignore Me] #16
Shamrock
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Re: The Lasher, Jackhammer and MCG.


I primarily play VS but would like to see the JackHammer buffed, its retarded that effectively the sweeper is a better shotgun.
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Old 2013-03-05, 06:51 PM   [Ignore Me] #17
bpostal
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Re: The Lasher, Jackhammer and MCG.


Originally Posted by Shamrock View Post
I primarily play VS but would like to see the JackHammer buffed, its retarded that effectively the sweeper is a better shotgun.
I'm still pissed that the Sweeper isn't NS.
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Old 2013-03-05, 10:31 PM   [Ignore Me] #18
typhaon
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Re: The Lasher, Jackhammer and MCG.


Nevermind getting infantry balance just so.... I think it's a little tacky that SOE keeps pumping out new weapons for us to purchase - without actually finishing/balancing/correcting the signature heavy weapons for each faction.

Then there are battle rifles....
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Old 2013-03-06, 12:09 AM   [Ignore Me] #19
Gonefshn
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Re: The Lasher, Jackhammer and MCG.


I love the lasher, however,

1. I get 99% of my kills with it shooting at the ground
2. It's useless in a 1 on 1 engagement.
3. It racks up grief like no other.

The lasher is great for constant DPS in doorways, hallways, and from above.
I get a ton of kills on targets I can't even see that are around a corner. It's a perfect weapon to clean up targets that might have otherwise escaped behind cover.

I can get as many kills with a lasher as any LMG but it's mostly standing back and just unloading rounds at walls or the ground where I think enemies are going to be. You'll never kill someone who is shooting back at you.

The MCG I can't really imagine a use for right now, I think the biggest issue is it needs atleast double the rounds in one clip. If you could just rain lead without worrying about reloading it would be much more useful. I'd rather see it function with overheating rather than magazines (and even then take longer to overheat than it takes to run through a magazine currently)

The JH I havent really used but I don't see how it's any different than any other shotgun. It doesn't seem like the NC use it much
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Old 2013-03-06, 06:53 AM   [Ignore Me] #20
Koadster
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Re: The Lasher, Jackhammer and MCG.


Originally Posted by maradine View Post
I've found the Lasher useful in two situations - holding the stairs in a tower defense, and providing supporting dps from one of the skybridges in a biolab. Beyond that, I generally agree with your Lasher assessment. Anecdotally, I see MCGs all the time on my death screen, so someone's clearly enjoying them. I'm not sure I've ever seen a jackhammer in the field.
Lashers are great for shutting down a spot. See tons of lasher fire at a doorway effectivly stops people running through it. Ive only seen a few MCGs but certainly seems like the better of the Heavy weapons.

Ive been killed by the Jackhammer.. twice? With so much choice of shotguns the Jackhammer is rather pointless sadly..
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Old 2013-03-06, 11:47 AM   [Ignore Me] #21
Mutant
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Re: The Lasher, Jackhammer and MCG.


Originally Posted by Gonefshn View Post


The MCG I can't really imagine a use for right now, I think the biggest issue is it needs atleast double the rounds in one clip. If you could just rain lead without worrying about reloading it would be much more useful. I'd rather see it function with overheating rather than magazines (and even then take longer to overheat than it takes to run through a magazine currently)
The MCG has 200 Rounds per mag when you use the extended mag cert, which is the only one that makes sense for it; it does not need more.

The spin up time is the reason it sucks, all other LMG can kill the target before the MCG even gets its 1st bullet off.

You can of course start firing before you see a target but by the time the target comes along your COF is so huge you cant kill a thing.

It works in some situations, like running into a room full of enemies and holding the trigger down. (better hope there's no friendlies about though)
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Last edited by Mutant; 2013-03-06 at 11:48 AM.
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Old 2013-03-07, 07:23 AM   [Ignore Me] #22
Takoita
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Re: The Lasher, Jackhammer and MCG.


MCG is kinda strange. Yes, it can hit targets up to medium range quite nicely even with no optics, but the piddling per-bullet damage combined with damage drop-off over distance suggest that it is a close-range room-cleaning weapon. That has spin-up for whatever reason.

Either remove spin-up entirely and adjust other parameters to make it a CQC beast or make it better at engagements over distance (IMHO, more favourable option) - to better provide covering fire for your team.
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Old 2013-03-07, 01:18 PM   [Ignore Me] #23
Satanam
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Re: The Lasher, Jackhammer and MCG.


Originally Posted by maradine View Post
I've found the Lasher useful in two situations - holding the stairs in a tower defense, and providing supporting dps from one of the skybridges in a biolab. Beyond that, I generally agree with your Lasher assessment. Anecdotally, I see MCGs all the time on my death screen, so someone's clearly enjoying them. I'm not sure I've ever seen a jackhammer in the field.
Yeah, I'm always using MCG, unless it's night. Probably, you already received some of my MCG bullets in your head or torso. Anyway, they should boost it a bit (make it faster, but then they could increase time to reload or something).
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