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[Ignore Me] #32 | ||||
Major
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The old Google doc that hasn't been updated since November 2012 has the same RPMs as the Wikia. I seriously doubt the wikia is wrong. Hacksaws are listed at 209RPM and 125 damage per shot.. so in CQC hacksaws are even more damage output than mattocks. Using the mattock as my example which comes in at 180 RPM which is 3 shots per second. 60 X 3 = 180. That is simple math. Each shot puts 6 pellets down range at a maximum of 112 damage (for the mattock which is the lowest starting damage). 6 X 112 = 672.. but that is for 1 mattock.. not 2. So double the figures. 3 shots per second at 1,344 damage per shot or 1,344 damage every .33 seconds.. because 33 is 1/3 of 1. So you already did enough damage to kill someone in the first click of your mouse.. but a mere .33 seconds later you can double that damage to 2,688 damage. TR's highest fire rate chaingun is 492RPM. 492RPM is 8.2 shots per second. Each bullet is 125 at max damage. Sounds like a good start right? No, wrong. Fail. So 8 shots per second is 1,000 damage. Since you have 2 chainguns you can divide the shots needed to kill by half. 8 shots in .5 seconds to hit 1,000 damage. So it takes TR chainguns at the fastest fire rate .5 seconds to do 1,000 damage while in the same time frame you can pump out 2,688 damage with mattocks. Like I said.. hacksaws are even more damage in a shorter time frame. Hence why everyone feels NC maxes have too much burst damage for close quarters.
The damage drop off is made up by the fact that you can fire .33 seconds after each shot. With each shot putting 12 bullets down range. You will have to be in medium range for TR to start to get an advantage and that still doesn't make up for the fact that it takes TR chainguns a minium of .5 seconds to kill a player without over shields without missing.. because you will miss.. you can't ADS and TR chainguns have bloom too. How did SOE attempt to balance this? Oh yea, we will give NC longer reloads and TR can have larger ammo pools with higher fire rates.. because you know that all balances out right? ![]() Also you left out that NC maxes are shields that they DO use to absorb damage that would have hit them. VS's ability makes them take more damage while they dish out damage.. so they aren't going to use that to cover ground. TR have lockdown... which is the exact opposite of moving forward. That is standing completely still and taking all the damage without a damage shield. So excuse me while I cry for any NC maxes harmed while making it from the spawn from to a building. Last edited by Dragonskin; 2014-02-19 at 12:22 AM. Reason: clarity |
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[Ignore Me] #33 | ||
Sergeant Major
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<sigh> ok time to just ignore you dragon, as I said I've already tested it ingame and the time it takes to kill infantry with a VS/TR MAX is under a second so your entire argument is completely and totally wrong. you obviously are just terrified of a NC MAX that is capable of doing anything.
As we've said we are fine with a NS shotgun as well, hell if you like have a NS shotgun that is 2x better than any NC shotgun currently available, it'll still be useless in so many situations unless they make it better by tripling its range that nobody will use it. |
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[Ignore Me] #35 | ||
Sergeant Major
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Even full auto a shotgun is still a shotgun, it'll still only have a 5m range making it all but useless unless you get near enough point blank range. And of course they'd need either double or triple the magazine size OR about 2-3x faster reload to make them viable. The easiest option would just be to give us a HMG option.
I don't get why soe don't just do this, VS and TR whine non stop that shotgun MAX is OP and they wanted it nerfed and all we keep asking for is a HMG option while giving the VS and TR a shotgun option. If they think its so OP why don't they support us asking for this and get themself that OP shotgun MAX? unless they know shotguns are useless and actually just don't want our MAX to ever be useful... nah that can't be it, must be some other reason they are so set against getting shotguns for their MAXs |
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[Ignore Me] #36 | ||
Sergeant
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You can petition for new guns all you want, but calling our current MAX useless is just silly.
https://www.planetside2.com/players/...0497/killboard
__________________
I ♥ Red Ketchup Freedom isn't free
No, there's a hefty fuckin' fee And if you don't throw in your buck 'o five Who will? |
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[Ignore Me] #37 | ||
Sergeant Major
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Its not really, while its not totally useles it is pretty useless, I'm guessing most of those kills were in a biolab or while part of a zerg so you didn't have anybody to really challenge you. One list of kills by playing nothing but a MAX for a while doesn't prove anything, if you had played another other class most likely you'd have got a LOT more kills and a VS/TR MAX would have got many many more.
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