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PSU: didn't you go out with my sister?
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2012-03-12, 09:31 AM | [Ignore Me] #31 | ||
Captain
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planetside 1 had very bad and awkward gunplay. the gunplay was in no way original. the mechanics was like every other shooter game at the time. spam adadadad.
the only unique and redeeming quality was the massiveness of planetside 1 and teamwork, and as long as the developers can recapture that massive scale, the game is good. Last edited by moosepoop; 2012-03-12 at 09:35 AM. |
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2012-03-12, 10:58 AM | [Ignore Me] #32 | |||
First Sergeant
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PS1 gun play was about as basic as it could get for a game. The perspective camera you viewed the world in tried no attempt into creating weight or feeling for PS1, there were no camera animations for running, walking, falling, landing, and nothing more than a simple pan up or down for crouching and jumping. If PS1 had any feeling to its gun play it would probably be best described as cardboard. Aside from the massive battles in a persistent world, PS1 had really nothing else going for it. Last edited by Elude; 2012-03-12 at 10:59 AM. |
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2012-03-12, 12:44 PM | [Ignore Me] #33 | ||
Brigadier General
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Now I'm pretty sure VanuMaxGuy is Marth Koppa who had the hobby of trolling every once in awhile.
1. Create thread with stupid complaint 2. Sit back with popcorn and just watch 3. ??? 4. Profit Last edited by Raymac; 2012-03-12 at 01:19 PM. |
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2012-03-12, 01:00 PM | [Ignore Me] #34 | |||
Sergeant Major
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I mean if you are going to bring up a problem you need to propose some options to change or fix it. Plus the fact that he has not posted since the first post |
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2012-03-12, 01:10 PM | [Ignore Me] #36 | ||
First Sergeant
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You know now that you mention gun sway, I remember a game that had it as well....
http://youtu.be/yr-lQZzevwA Oh dear god, I hope PS2 doesnt turn into this! |
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2012-03-12, 01:13 PM | [Ignore Me] #37 | |||
Sergeant
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But hello buddy! Miss you and stuff! This is Buzzy. |
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2012-03-12, 01:32 PM | [Ignore Me] #39 | |||
First Sergeant
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2012-03-12, 01:56 PM | [Ignore Me] #40 | |||
Sergeant
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All guns in COD are Hitscan.... So there is no "ballistic model" to speak of aside from grenades and rockets.... Try again... |
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2012-03-12, 02:09 PM | [Ignore Me] #41 | ||
Contributor PlanetSide 2
Creative Director |
Trust me, if we were "lazy" we wouldn't have all those elements in the game, they're incredibly hard to get right and we're still a long way from having them feel perfect. Making guns feel like a game from 10 years ago isn't hard, but every person who hasn't been in a cave for the last 10 years will feel like something is missing when they play. You guys are also looking at gameplay videos which means you're concentrating a lot more on the animations and screenshakes than you would be when playing and focusing on guys getting into your crosshairs.
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2012-03-12, 02:14 PM | [Ignore Me] #42 | |||
Sergeant
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That's what higby just did to this thread and everyone in it. lmao love it. |
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2012-03-12, 02:16 PM | [Ignore Me] #43 | |||
__________________
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2012-03-12, 02:17 PM | [Ignore Me] #44 | |||
Sergeant Major
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2012-03-12, 02:19 PM | [Ignore Me] #45 | |||
Brigadier General
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Everyone knows how hard you guys are working to make the best game you can. Don't let yourself get trolled. Last edited by Raymac; 2012-03-12 at 02:28 PM. |
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